Entelechy Engine V1 - Python Simulation Backend
⚡ ENTELECHY ENGINE V1
Production-tested simulation engine for Python
THE PROBLEM YOU'RE SOLVING
Most game engines handle rendering. Entelechy handles what's hard: real-time simulation at scale. If you're building multiplayer games, live-service backends, or anything that needs 1000+ entities updating simultaneously, this is your foundation.
BENCHMARKED PERFORMANCE
✅ 10,000 entities @ 340ms tick (tick-based mode)
✅ 5,000 entities @ 26 FPS (frame-based mode)
✅ 1,000 entities @ 60 FPS (smooth rendering)
✅ 0.62KB per entity (memory efficient)
✅ Zero memory leaks (tested over extended runs)
WHAT'S INCLUDED
Core Engine:
- Complete source code (Python 3.8+)
- ECS architecture with dirty flag optimization
- Multi-frequency tick zones (FAST/MEDIUM/SLOW)
- Redis hash optimization (3-4x faster than JSON)
- Task scheduling system with priorities
- Rules engine (data-driven behavior)
- State caching with delta tracking
Getting Started:
- 3 working demo projects
- Comprehensive documentation
- Performance profiling tools
- Clean, well-commented code
- GitHub repository with examples
PERFECT FOR
- MMO/multiplayer backends — Scale to thousands of concurrent players
- Simulation games — City builders, management sims, economy simulations
- Idle/incremental games — Background tick systems that run forever
- Strategy games — RTS, 4X, turn-based with complex entity interactions
QUICK START
- Unzip the source code
- Install dependencies (Python 3.8+, Redis optional but recommended)
- Run one of the 3 included demos
- Integrate into your game backend
Full setup takes ~15 minutes. All examples use FastAPI + WebSocket for easy integration.
⚠️ V1 — SELF-SERVICE PRODUCT
What you get:
- Documentation included
- 3 working examples included
- Clean, well-commented source code
- Discord community access
- Lifetime V1 updates + V2 upgrade included
What you don't get:
- 1-on-1 support/email assistance
- Custom modifications
- Video tutorials (but examples are comprehensive)
This is a self-service product. You're buying proven code that works. Great for developers comfortable with Python and game architecture. If you need hand-holding, wait for V2 with premium support tiers.
LICENSE & REQUIREMENTS
You can:
✅ Use in unlimited commercial projects
✅ Modify the code for your needs
✅ Ship games/apps using it
✅ No royalties or attribution required
You cannot:
❌ Resell the engine itself
❌ Redistribute the source code
Requirements:
- Python 3.8+
- Basic game development knowledge
- Redis optional (recommended for production)
💰 EARLY ADOPTER PRICING
V1 Launch Special: $49 $149
Why so cheap?
I'm looking for early adopters to help shape V2. Your feedback matters more than revenue right now. Once I have testimonials and case studies from real projects, the price goes up.
What happens next:
- V2 launches in 3-6 months with WebSocket improvements, FastAPI REST endpoints, enhanced telemetry, admin dashboard
- V1 buyers get V2 FREE — lock in $49 now, get everything later
- Price increases to $99 after first 20 sales, then $149+ for V2
V2 Roadmap:
- WebSocket integration improvements
- FastAPI REST endpoints
- Enhanced telemetry & monitoring
- Admin dashboard
- Premium support tier (optional)
🎯 WHO THIS IS FOR RIGHT NOW
Buy if you:
- Are building a real multiplayer/simulation project
- Comfortable with Python and game architecture
- Want proven code to build on (not reinvent)
- Happy to self-serve with docs + examples + AI tools
Wait for V2 if you:
- Need direct support or custom work
- Want video tutorials and hand-holding
- Are just experimenting (save your money)
NO REFUNDS
Digital product — all sales final. Review the docs and examples before buying.
[BUY NOW - $49]
Using Entelechy in your project? Email me for a testimonial discount code to share with your community.
Production simulation engine for Python. Handles 10K entities. Tick-based architecture with Redis optimization.