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Entelechy Engine V1 - Python Simulation Backend

$49

⚡ ENTELECHY ENGINE V1

Production-tested simulation engine for Python

THE PROBLEM YOU'RE SOLVING

Most game engines handle rendering. Entelechy handles what's hard: real-time simulation at scale. If you're building multiplayer games, live-service backends, or anything that needs 1000+ entities updating simultaneously, this is your foundation.

BENCHMARKED PERFORMANCE

✅ 10,000 entities @ 340ms tick (tick-based mode)
✅ 5,000 entities @ 26 FPS (frame-based mode)
✅ 1,000 entities @ 60 FPS (smooth rendering)
✅ 0.62KB per entity (memory efficient)
✅ Zero memory leaks (tested over extended runs)

WHAT'S INCLUDED

Core Engine:

  • Complete source code (Python 3.8+)
  • ECS architecture with dirty flag optimization
  • Multi-frequency tick zones (FAST/MEDIUM/SLOW)
  • Redis hash optimization (3-4x faster than JSON)
  • Task scheduling system with priorities
  • Rules engine (data-driven behavior)
  • State caching with delta tracking

Getting Started:

  • 3 working demo projects
  • Comprehensive documentation
  • Performance profiling tools
  • Clean, well-commented code
  • GitHub repository with examples

PERFECT FOR

  • MMO/multiplayer backends — Scale to thousands of concurrent players
  • Simulation games — City builders, management sims, economy simulations
  • Idle/incremental games — Background tick systems that run forever
  • Strategy games — RTS, 4X, turn-based with complex entity interactions

QUICK START

  1. Unzip the source code
  2. Install dependencies (Python 3.8+, Redis optional but recommended)
  3. Run one of the 3 included demos
  4. Integrate into your game backend

Full setup takes ~15 minutes. All examples use FastAPI + WebSocket for easy integration.

⚠️ V1 — SELF-SERVICE PRODUCT

What you get:

  • Documentation included
  • 3 working examples included
  • Clean, well-commented source code
  • Discord community access
  • Lifetime V1 updates + V2 upgrade included

What you don't get:

  • 1-on-1 support/email assistance
  • Custom modifications
  • Video tutorials (but examples are comprehensive)

This is a self-service product. You're buying proven code that works. Great for developers comfortable with Python and game architecture. If you need hand-holding, wait for V2 with premium support tiers.

LICENSE & REQUIREMENTS

You can:
✅ Use in unlimited commercial projects
✅ Modify the code for your needs
✅ Ship games/apps using it
✅ No royalties or attribution required

You cannot:
❌ Resell the engine itself
❌ Redistribute the source code

Requirements:

  • Python 3.8+
  • Basic game development knowledge
  • Redis optional (recommended for production)

💰 EARLY ADOPTER PRICING

V1 Launch Special: $49 $149

Why so cheap?
I'm looking for early adopters to help shape V2. Your feedback matters more than revenue right now. Once I have testimonials and case studies from real projects, the price goes up.

What happens next:

  • V2 launches in 3-6 months with WebSocket improvements, FastAPI REST endpoints, enhanced telemetry, admin dashboard
  • V1 buyers get V2 FREE — lock in $49 now, get everything later
  • Price increases to $99 after first 20 sales, then $149+ for V2

V2 Roadmap:

  • WebSocket integration improvements
  • FastAPI REST endpoints
  • Enhanced telemetry & monitoring
  • Admin dashboard
  • Premium support tier (optional)

🎯 WHO THIS IS FOR RIGHT NOW

Buy if you:

  • Are building a real multiplayer/simulation project
  • Comfortable with Python and game architecture
  • Want proven code to build on (not reinvent)
  • Happy to self-serve with docs + examples + AI tools

Wait for V2 if you:

  • Need direct support or custom work
  • Want video tutorials and hand-holding
  • Are just experimenting (save your money)

NO REFUNDS

Digital product — all sales final. Review the docs and examples before buying.


[BUY NOW - $49]

Using Entelechy in your project? Email me for a testimonial discount code to share with your community.

I want this!Pay in 3 installmentsFirst installment of $16.34, followed by 2 monthly installments of $16.33
0 sales

Production simulation engine for Python. Handles 10K entities. Tick-based architecture with Redis optimization.

10,000 entities @ 340ms tick time
ECS architecture with dirty flags
Redis hash optimization (3-4x faster)
Multi-frequency tick zones
Complete source code + examples
No support - self-service product
Size
47 KB
No refunds allowed
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